130 lines
1.9 KiB
Lua
130 lines
1.9 KiB
Lua
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--- Pre-defined Creature Sound Groups
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--
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-- @topic creature_groups
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--- Ghost
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--
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-- @section ghost
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--- @sndgroup sounds.ghost
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-- @snd ghost_01
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-- @snd ghost_02
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sounds.ghost = iSoundGroup({
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"ghost_01",
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"ghost_02",
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})
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--- @sndgroup sounds.ghost_damage
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-- @snd ghost_damage
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sounds.ghost_damage = iSoundGroup({
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"ghost_damage",
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})
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--- @sndgroup sounds.ghost
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-- @snd ghost_death
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sounds.ghost_death = iSoundGroup({
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"ghost_death",
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})
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--- Mermaid
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--
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-- @section mermaid
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--- @sndgroup sounds.mermaid_song
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-- @snd mermaid_song_01
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-- @snd mermaid_song_02
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-- @snd mermaid_song_03
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-- @snd mermaid_song_04
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-- @snd mermaid_song_05
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sounds.mermaid_song = iSoundGroup({
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"mermaid_song_01",
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"mermaid_song_02",
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"mermaid_song_03",
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"mermaid_song_04",
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"mermaid_song_05",
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})
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--- Robot
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--
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-- @section robot
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--- @sndgroup sounds.robot
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-- @snd robot_01
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-- @snd robot_02
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sounds.robot = iSoundGroup({
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"robot_01",
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"robot_02",
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})
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--- Undead
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--
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-- @section undead
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--- @sndgroup sounds.skeleton
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-- @snd skeleton_bones
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sounds.skeleton = iSoundGroup({
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"skeleton_bones",
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})
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--- @sndgroup sounds.undead_moan
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-- @snd undead_moan_01
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-- @snd undead_moan_02
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-- @snd undead_moan_03
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-- @snd undead_moan_04
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sounds.undead_moan = iSoundGroup({
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"undead_moan_01",
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"undead_moan_02",
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"undead_moan_03",
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"undead_moan_04",
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})
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--- @sndgroup sounds.zombie_damage
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-- @snd zombie_damage
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sounds.zombie_damage = iSoundGroup({
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"zombie_damage",
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})
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--- @sndgroup sounds.zombie_death
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-- @snd zombie_death
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sounds.zombie_death = iSoundGroup({
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"zombie_death",
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})
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--- @sndgroup sounds.zombie_growl
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-- @snd zombie_growl_01
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-- @snd zombie_growl_02
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-- @snd zombie_growl_03
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sounds.zombie_growl = iSoundGroup({
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"zombie_growl_01",
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"zombie_growl_02",
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"zombie_growl_03",
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})
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--- Misc.
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--
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-- @section misc
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--- @sndgroup sounds.laugh_evil
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-- @snd laugh_evil_01
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-- @snd laugh_evil_02
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sounds.laugh_evil = iSoundGroup({
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"laugh_evil_01",
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"laugh_evil_02",
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})
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