138 lines
3.8 KiB
Lua
138 lines
3.8 KiB
Lua
--Pipe Bomb
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--base code is from throwing enhanced and potions mods
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local MOD_NAME = minetest.get_current_modname()
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local MOD_PATH = minetest.get_modpath(MOD_NAME)
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local Vec3 = dofile(MOD_PATH..'/lib/Vec3_1-0.lua')
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local playerWhoThrewObject = minetest.get_player_by_name("singleplayer")
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minetest.register_craftitem('more_fire:pipebomb', {
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description = 'Pipe Bomb',
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inventory_image = 'more_fire_pipebomb.png',
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})
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local function throw_pipebomb(item, player)
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local playerpos = player:getpos()
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local obj = minetest.add_entity({x = playerpos.x, y = playerpos.y + 1.625, z = playerpos.z}, 'more_fire:pipebomb_entity')
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local dir = player:get_look_dir()
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obj:setvelocity({x = dir.x * 30, y = dir.y * 30, z = dir.z * 30})
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obj:setacceleration({x = dir.x * -3, y = -dir.y^8 * 80 - 10, z = dir.z * -3})
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item:take_item()
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playerWhoThrewObject = player
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return item
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end
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local function add_effects(pos)
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minetest.add_particlespawner({
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amount = 200,
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time = 0.1,
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minpos = vector.subtract(pos, 5 / 3),
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maxpos = vector.add(pos, 5 / 3),
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minvel = {x=2, y=0.2, z=2},
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maxvel = {x=-2, y=-0.5, z=-2},
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minacc = {x=1, y=-6, z=1},
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maxacc = {x=1, y=-10, z=1},
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minexptime = 1,
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maxexptime = 5,
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minsize = 10,
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maxsize = 20,
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texture = 'more_fire_smoke.png',})
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minetest.add_particlespawner({
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amount = 100,
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time = 2,
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minpos = vector.subtract(pos, 5 / 2),
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maxpos = vector.add(pos, 5 / 2),
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minvel = {x=0.2, y=0.2, z=0.2},
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maxvel = {x=-0.2, y=0.5, z=-0.2},
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minacc = {x=10, y= 2, z=10},
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maxacc = {x=-10, y= 1, z=-10},
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minexptime =1,
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maxexptime = 3,
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minsize = 5,
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maxsize = 15,
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texture = 'more_fire_smoke.png',})
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end
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local function plume(pos)
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minetest.set_node(pos, {name='more_fire:plume'})
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minetest.get_node_timer(pos):start(3.0)
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add_effects(pos)
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end
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local MORE_FIRE_PIPEBOMB_ENTITY = {
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timer=0,
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collisionbox = {0,0,0,0,0,0},
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physical = false,
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textures = {'more_fire_pipebomb.png'},
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lastpos={},
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}
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MORE_FIRE_PIPEBOMB_ENTITY.on_step = function(self, dtime)
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self.timer = self.timer + dtime
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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if self.timer > 0.005 then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= 'more_fire:pipebomb_entity' and obj:get_luaentity().name ~= '__builtin:item' then
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if self.node ~= '' then
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explosives.boom(pos, {radius = 5})
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local damage = 1
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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end
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end
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end
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end
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if node.name ~= 'air' then
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self.object:remove()
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explosives.boom(pos, {
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owner = playerWhoThrewObject
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})
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minetest.add_particlespawner({
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amount = 64,
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time = 0.5,
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minpos = {x = pos.x - 2, y = pos.y - 2, z = pos.z - 2},
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maxpos = {x = pos.x + 2, y = pos.y + 2, z = pos.z + 2},
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minvel = {x = -10, y = -10, z = -10},
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maxvel = {x = 10, y = 10, z = 10},
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minacc = vector.new(),
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maxacc = vector.new(),
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minexptime = 1,
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maxexptime = 2.5,
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minsize = 2,
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maxsize = 5,
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texture = "tnt_smoke.png",
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})
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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end
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end
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minetest.register_entity('more_fire:pipebomb_entity', MORE_FIRE_PIPEBOMB_ENTITY)
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minetest.override_item('more_fire:pipebomb', {on_use = throw_pipebomb})
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minetest.register_craft({
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output = 'more_fire:pipe_bomb',
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recipe = {
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{'more_fire:flintstone'},
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{'more_fire:charcoal'},
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{'vessels:glass_bottle'},
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}
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})
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