PogoBijoux/Skybox.h

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2022-07-19 19:39:33 +02:00
#ifndef SKYBOX_H
#define CREDITS_H
#include "Base.h"
#include <irrlicht.h>
class SkyboxManager
{
public:
enum Skybox
{
CLOUDS,
NIGHT,
WOODS,
CITY,
FOG,
SUNSET
};
void setSkybox(Skybox skybox)
{
if(skybox == CLOUDS)
{
pb.scnmgr -> addSkyBoxSceneNode(pb.driver -> getTexture("img/sky/clouds_top.jpg"), pb.driver -> getTexture("img/sky/clouds.jpg"), pb.driver -> getTexture("img/sky/clouds.jpg"), pb.driver -> getTexture("img/sky/clouds.jpg"), pb.driver -> getTexture("img/sky/clouds.jpg"), pb.driver -> getTexture("img/sky/clouds.jpg"));
return;
}
if(skybox == NIGHT)
{
pb.scnmgr -> addSkyBoxSceneNode(pb.driver -> getTexture("img/sky/night.jpg"), pb.driver -> getTexture("img/sky/night.jpg"), pb.driver -> getTexture("img/sky/night.jpg"), pb.driver -> getTexture("img/sky/night.jpg"), pb.driver -> getTexture("img/sky/night.jpg"), pb.driver -> getTexture("img/sky/night.jpg"));
return;
}
if(skybox == FOG)
{
pb.scnmgr -> addSkyBoxSceneNode(pb.driver -> getTexture("img/sky/fog/fog.jpg"), pb.driver -> getTexture("img/sky/fog/fog.jpg"), pb.driver -> getTexture("img/sky/fog/fog_bottom.jpg"), pb.driver -> getTexture("img/sky/fog/fog_top.jpg"), pb.driver -> getTexture("img/sky/fog/fog_right.jpg"), pb.driver -> getTexture("img/sky/fog/fog_left.jpg"));
return;
}
if(skybox == SUNSET)
{
pb.scnmgr -> addSkyBoxSceneNode(pb.driver -> getTexture("img/sky/sunset/sunset_top.jpg"), pb.driver -> getTexture("img/sky/sunset/sunset.jpg"), pb.driver -> getTexture("img/sky/sunset/sunset_sun.jpg"), pb.driver -> getTexture("img/sky/sunset/sunset.jpg"), pb.driver -> getTexture("img/sky/sunset/sunset.jpg"), pb.driver -> getTexture("img/sky/sunset/sunset.jpg"));
return;
}
}
};
#endif