146 Commits

Author SHA1 Message Date
1ca49626d5 overal meshing code cleanup 2023-05-06 15:02:50 +02:00
22ccf33e4a huge commit of idk if working meshing 2023-05-06 12:00:59 +02:00
80b0dcd51d fixed broken link in readme 2023-05-05 19:37:10 +02:00
10f6d9bebb Merge branch 'master' of http://git.cubesoftware.xyz:20524/kacperks/PolyGun 2023-05-05 19:36:20 +02:00
410a883f12 fixed broken link in readme 2023-05-05 19:35:47 +02:00
df77a4b847 fixed broken readme link 2023-05-05 19:35:16 +02:00
07c3a1dad1 Update 'LICENSE.TXT' 2023-05-05 17:34:04 +00:00
2716bbf9d1 another readme change 2023-05-05 19:33:40 +02:00
4f7a1f4443 updated readme 2023-05-05 19:32:32 +02:00
Kacper Kostka
c5d60527a0 greedy meshing compilation errors fixed 2023-05-05 13:03:04 +02:00
771d624c4e updated INSTA.MD again 2023-05-04 13:51:19 +02:00
b0a931657a updated install guide 2023-05-04 13:45:50 +02:00
f6eaa5ff8e moved windows with msys build instructions to INSTALL.MD 2023-05-04 13:34:41 +02:00
351353ce63 updated greedy merging to math coding style 2023-05-04 12:53:45 +02:00
Kacper Kostka
1861ef16eb greedy meshing arguments again 2023-05-04 12:18:54 +02:00
Kacper Kostka
940eb961cd Merge branch 'master' of http://git.cubesoftware.xyz:20524/kacperks/PolyGun 2023-05-04 12:09:10 +02:00
Kacper Kostka
8434f0f11e greedy meshing arguments 2023-05-04 12:08:46 +02:00
4ff099de99 near plane is now smaller 2023-05-04 11:59:40 +02:00
Kacper Kostka
44a92ea288 fix 2023-05-04 11:53:59 +02:00
59f8d4ab08 Merge branch 'master' of http://git.cubesoftware.xyz:20524/kacperks/PolyGun into HEAD 2023-05-03 01:26:12 +02:00
86d6aba1f6 delete hud.hpp and hud.cpp 2023-05-03 01:25:47 +02:00
f08e090c65 Node Choosing HUD and header in main menu added 2023-05-03 01:25:22 +02:00
897b1c937b Capitalize 2023-05-02 22:05:20 +00:00
9d360fe9ed Detect if GLM is available 2023-05-02 16:16:56 +02:00
b06e98eadb OpenGL renderer tweaks 2023-05-02 13:59:41 +02:00
f45d54abe5 Fix formatting 2023-05-02 12:32:54 +02:00
2660bffe3e Update documentation 2023-05-02 12:32:13 +02:00
755ca93a4e Forgot to add CMake script for finding Wayland 2023-05-02 12:28:32 +02:00
e4cf4d4948 CMakeLists.txt tweaks 2023-05-02 10:55:23 +02:00
ed72cd0a5a Updated README 2023-05-01 21:53:54 +00:00
efaa8c86d6 Merge branch glew_replace: Don't use GLEW for loading OpenGL functions 2023-04-30 21:46:26 +02:00
98a60b507c require -> required 2023-04-30 17:37:09 +00:00
b369c925dc Added instructions for building on Windows w/ MSYS 2023-04-30 17:36:51 +00:00
fe71cef42f Merge branch 'master' of http://git.cubesoftware.xyz:20524/kacperks/PolyGun into HEAD 2023-04-30 13:11:34 +02:00
19f050a2d0 Fix color blending in Surface 2023-04-30 10:52:24 +02:00
137c5d6464 Use libpng for loading images 2023-04-29 16:12:53 +02:00
c4614944aa Greedy Meshing base added 2023-04-28 16:26:36 +02:00
e4716d47d1 Implement GUIRenderer 2023-04-25 21:47:35 +02:00
3525ecac71 Fix issue introduced in previous commit 2023-04-24 14:08:48 +02:00
c4bdf73ca9 Fix compilation on Windows due to missing signal enums 2023-04-24 13:53:02 +02:00
0cb42976d8 BUILD_SERVER cleanup 2023-04-24 13:20:09 +02:00
bc0717b189 Implement Host game option and proper connection to server 2023-04-23 21:58:22 +02:00
c549e4cae9 Add main menu using ImGui 2023-04-23 18:47:41 +02:00
4ac64797e4 new blocktypes 2023-04-23 18:11:41 +02:00
7603da2bd2 Merge pull request 'merge graphics_api_abstraction_layer' (#3) from graphics_api_abstraction_layer into master
Reviewed-on: http://git.cubesoftware.xyz:20524/kacperks/PolyGun/pulls/3
2023-04-23 09:05:13 +00:00
e3c11e064f textures 2023-04-23 11:03:42 +02:00
1ef6bc560e Merge branch 'graphics_api_abstraction_layer' of http://git.cubesoftware.xyz:20524/kacperks/PolyGun into HEAD 2023-04-23 11:03:01 +02:00
966fe26e10 new blocks, textures for each block 2023-04-23 11:02:50 +02:00
4ebd63f9ea Cleanup 2023-04-22 12:10:36 +02:00
50c5238219 Placing blocks fixed 2023-04-22 11:16:14 +02:00