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| |  o  )|     || |    |  |  ||   __||  |  ||  _  | |
| |   _/ |  O  || |___ |     ||  |  ||  |  ||  |  | |
| |  |   |     ||     ||___, ||  |_ ||  |  ||  |  | |
| |  |   |     !|     ||     ||     ||     ||  |  | |
| |__|    \___/ |_____||____/ |_____| \____||__|__| |
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PolyGun

PolyGun is a voxel-based multiplayer first person shooter game/engine.

Licensing

PolyGun is free software licensed under the permissive Expat ("MIT") license. See LICENSE.TXT for the full end-user license agreement.

PolyGun comes with ABSOLUTELY NO WARRANTY, to the extent permitted by applicable law.

Supported platforms/operating systems

  • GNU/Linux, Alpine Linux (X11 and Wayland windowing systems)
  • Microsoft Windows (2000/ME or later, may work on older but untested. Also good luck getting a C++ 17 compiler on there)
  • FreeBSD (X11 and Wayland windowing systems)
  • SerenityOS
  • Haiku

Contributing

See docs/CODING_STYLE.MD

Building

See docs/INSTALL.MD

Description
Voxel multiplayer FPS game with Raytracing
Readme 22 MiB
Languages
C++ 96.9%
CMake 1.4%
GLSL 0.6%
Makefile 0.5%
AngelScript 0.4%
Other 0.2%