parent
7df191097d
commit
d2346f65aa
24
cables.lua
24
cables.lua
@ -160,16 +160,16 @@ minetest.register_craft({
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output="industrialtest:insulated_tin_cable",
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recipe={
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"industrialtest:tin_cable",
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"industrialtest:rubber"
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industrialtest.elementKeys.rubber
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}
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})
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minetest.register_craft({
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type="shaped",
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output="industrialtest:insulated_tin_cable 6",
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recipe={
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{"industrialtest:rubber","industrialtest:rubber","industrialtest:rubber"},
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{industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber},
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{industrialtest.elementKeys.tinIngot,industrialtest.elementKeys.tinIngot,industrialtest.elementKeys.tinIngot},
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{"industrialtest:rubber","industrialtest:rubber","industrialtest:rubber"}
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{industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber}
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}
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})
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industrialtest.api.registerCableFormerRecipe({
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@ -191,16 +191,16 @@ minetest.register_craft({
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output="industrialtest:insulated_copper_cable",
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recipe={
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"industrialtest:copper_cable",
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"industrialtest:rubber"
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industrialtest.elementKeys.rubber
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}
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})
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minetest.register_craft({
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type="shaped",
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output="industrialtest:insulated_copper_cable 6",
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recipe={
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{"industrialtest:rubber","industrialtest:rubber","industrialtest:rubber"},
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{industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber},
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{industrialtest.elementKeys.copperIngot,industrialtest.elementKeys.copperIngot,industrialtest.elementKeys.copperIngot},
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{"industrialtest:rubber","industrialtest:rubber","industrialtest:rubber"}
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{industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber}
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}
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})
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industrialtest.api.registerCableFormerRecipe({
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@ -221,16 +221,16 @@ minetest.register_craft({
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output="industrialtest:insulated_gold_cable",
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recipe={
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"industrialtest:gold_cable",
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"industrialtest:rubber"
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industrialtest.elementKeys.rubber
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}
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})
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minetest.register_craft({
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type="shaped",
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output="industrialtest:insulated_gold_cable 6",
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recipe={
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{"industrialtest:rubber","industrialtest:rubber","industrialtest:rubber"},
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{industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber},
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{industrialtest.elementKeys.goldIngot,industrialtest.elementKeys.goldIngot,industrialtest.elementKeys.goldIngot},
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{"industrialtest:rubber","industrialtest:rubber","industrialtest:rubber"}
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{industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber}
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}
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})
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industrialtest.api.registerCableFormerRecipe({
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@ -251,16 +251,16 @@ minetest.register_craft({
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output="industrialtest:insulated_iron_cable",
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recipe={
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"industrialtest:iron_cable",
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"industrialtest:rubber"
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industrialtest.elementKeys.rubber
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}
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})
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minetest.register_craft({
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type="shaped",
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output="industrialtest:insulated_iron_cable 6",
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recipe={
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{"industrialtest:rubber","industrialtest:rubber","industrialtest:rubber"},
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{industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber},
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{"industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"},
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{"industrialtest:rubber","industrialtest:rubber","industrialtest:rubber"}
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{industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber,industrialtest.elementKeys.rubber}
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}
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})
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industrialtest.api.registerCableFormerRecipe({
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@ -33,7 +33,14 @@ for _,mod in ipairs(requiredMclModules) do
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end
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end
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if industrialtest.mtgAvailable and not minetest.get_modpath("3d_armor") then
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industrialtest.mods={}
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if industrialtest.mtgAvailable then
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industrialtest.mods._3dArmor=minetest.get_modpath("3d_armor")
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elseif industrialtest.mclAvailable then
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industrialtest.mods.mclRubber=minetest.get_modpath("mcl_rubber")
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end
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if industrialtest.mtgAvailable and not industrialtest then
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error("IndustrialTest requires 3D Armor when used with Minetest Game")
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end
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@ -552,6 +559,11 @@ if industrialtest.mclAvailable then
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industrialtest.elementKeys.cactus="mcl_core:cactus"
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industrialtest.elementKeys.groupSapling="group:sapling"
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industrialtest.elementKeys.groupLeaves="group:leaves"
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industrialtest.elementKeys.stickyResin=(industrialtest.mods.mclRubber and "mcl_rubber:rubber_raw" or "industrialtest:sticky_resin")
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industrialtest.elementKeys.rubber=(industrialtest.mods.mclRubber and "mcl_rubber:rubber" or "industrialtest:rubber")
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industrialtest.elementKeys.rubberWood=(industrialtest.mods.mclRubber and "mcl_rubber:rubbertree" or "industrialtest:rubber_wood")
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industrialtest.elementKeys.rubberSapling=(industrialtest.mods.mclRubber and "mcl_rubber:rubbersapling" or "industrialtest:rubber_sapling")
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industrialtest.elementKeys.treetap=(industrialtest.mods.mclRubber and "mcl_rubber:treetap" or "industrialtest:treetap")
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-- register required minerals that are not available in MCL
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industrialtest.registerMetal("tin","Tin",3,3)
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@ -781,6 +793,11 @@ elseif industrialtest.mtgAvailable then
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industrialtest.elementKeys.cactus="default:cactus"
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industrialtest.elementKeys.groupSapling="group:sapling"
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industrialtest.elementKeys.groupLeaves="group:leaves"
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industrialtest.elementKeys.stickyResin="industrialtest:sticky_resin"
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industrialtest.elementKeys.rubber="industrialtest:rubber"
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industrialtest.elementKeys.rubberWood="industrialtest:rubber_wood"
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industrialtest.elementKeys.rubberSapling="industrialtest:rubber_sapling"
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industrialtest.elementKeys.treetap="industrialtest:treetap"
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else
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error("No compatible games found!")
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end
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@ -117,31 +117,33 @@ minetest.register_craft({
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}
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})
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minetest.register_craftitem("industrialtest:sticky_resin",{
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if not industrialtest.mods.mclRubber then
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minetest.register_craftitem("industrialtest:sticky_resin",{
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description=S("Sticky Resin"),
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inventory_image="industrialtest_sticky_resin.png"
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})
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})
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minetest.register_craftitem("industrialtest:rubber",{
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minetest.register_craftitem("industrialtest:rubber",{
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description=S("Rubber"),
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inventory_image="industrialtest_rubber.png"
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})
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minetest.register_craft({
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})
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minetest.register_craft({
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type="cooking",
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output="industrialtest:rubber",
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recipe="industrialtest:sticky_resin"
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})
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end
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industrialtest.api.registerExtractorRecipe({
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output=industrialtest.elementKeys.rubber,
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recipe=industrialtest.elementKeys.rubberWood
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})
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industrialtest.api.registerExtractorRecipe({
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output="industrialtest:rubber",
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recipe="industrialtest:rubber_wood"
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output=industrialtest.elementKeys.rubber,
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recipe=industrialtest.elementKeys.rubberSapling
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})
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industrialtest.api.registerExtractorRecipe({
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output="industrialtest:rubber",
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recipe="industrialtest:rubber_sapling"
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})
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industrialtest.api.registerExtractorRecipe({
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output="industrialtest:rubber 3",
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recipe="industrialtest:sticky_resin"
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output=industrialtest.elementKeys.rubber.." 3",
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recipe=industrialtest.elementKeys.stickyResin
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})
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minetest.register_craftitem("industrialtest:raw_carbon_fibre",{
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@ -31,7 +31,7 @@ minetest.register_craft({
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type="shaped",
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output="industrialtest:extractor",
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recipe={
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{"industrialtest:treetap","industrialtest:machine_block","industrialtest:treetap"},
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{"industrialtest:treetap","industrialtest:electronic_circuit","industrialtest:treetap"}
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{industrialtest.elementKeys.treetap,"industrialtest:machine_block",industrialtest.elementKeys.treetap},
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{industrialtest.elementKeys.treetap,"industrialtest:electronic_circuit",industrialtest.elementKeys.treetap}
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}
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})
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@ -15,7 +15,7 @@
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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minetest.register_on_generated(function(minp,maxp,seed)
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if industrialtest.random:next(1,100)>40 then
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if industrialtest.mods.mclRubber or industrialtest.random:next(1,100)>40 then
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return
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end
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local center=vector.new((maxp.x-minp.x)/2+ minp.x,(maxp.y-minp.y)/2+minp.y,(maxp.z-minp.z)/2+minp.z)
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84
nodes.lua
84
nodes.lua
@ -66,7 +66,8 @@ minetest.register_craft({
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}
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})
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definition={
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if not industrialtest.mods.mclRubber then
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definition={
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description=S("Rubber Wood"),
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tiles={
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"industrialtest_rubber_wood_top.png",
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@ -74,8 +75,8 @@ definition={
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"industrialtest_rubber_wood_side.png"
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},
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paramtype2="4dir"
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}
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if industrialtest.mtgAvailable then
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}
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if industrialtest.mtgAvailable then
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definition.sounds=default.node_sound_wood_defaults()
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definition.groups={
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tree=1,
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@ -83,7 +84,7 @@ if industrialtest.mtgAvailable then
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oddly_breakable_by_hand=1,
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flammable=2
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}
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elseif industrialtest.mclAvailable then
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elseif industrialtest.mclAvailable then
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definition.sounds=mcl_sounds.node_sound_wood_defaults()
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definition.groups={
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handy=1,
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@ -98,26 +99,26 @@ elseif industrialtest.mclAvailable then
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definition.after_destruct=mcl_core.update_leaves
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definition._mcl_blast_resistance=1.8
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definition._mcl_hardness=1.8
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end
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definition.groups._industrialtest_rubberWood=1
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minetest.register_node("industrialtest:rubber_wood",definition)
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definition=table.copy(definition)
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definition.description=nil
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definition.tiles={
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end
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definition.groups._industrialtest_rubberWood=1
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minetest.register_node("industrialtest:rubber_wood",definition)
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definition=table.copy(definition)
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definition.description=nil
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definition.tiles={
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"industrialtest_rubber_wood_top.png",
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"industrialtest_rubber_wood_top.png",
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"industrialtest_rubber_wood_side.png",
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"industrialtest_rubber_wood_side.png",
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"industrialtest_rubber_wood_side_with_rubber.png",
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"industrialtest_rubber_wood_side.png"
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}
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definition.drop="industrialtest:rubber_wood"
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if industrialtest.mclAvailable then
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}
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definition.drop="industrialtest:rubber_wood"
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if industrialtest.mclAvailable then
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definition.groups.not_in_creative_inventory=1
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definition._doc_items_create_entry=false
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end
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minetest.register_node("industrialtest:rubber_wood_with_rubber",definition)
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minetest.register_abm({
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end
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minetest.register_node("industrialtest:rubber_wood_with_rubber",definition)
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minetest.register_abm({
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label="Rubber forming",
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nodenames={"industrialtest:rubber_wood"},
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interval=120,
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@ -141,13 +142,13 @@ minetest.register_abm({
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param2=industrialtest.random:next(0,3)
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})
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end
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})
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minetest.register_craft({
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})
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minetest.register_craft({
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type="shapeless",
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output=industrialtest.elementKeys.junglePlanks.." 3",
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recipe={"group:_industrialtest_rubberWood"}
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})
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definition={
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})
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definition={
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description=S("Rubber Leaves"),
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drawtype="allfaces_optional",
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tiles={"industrialtest_rubber_leaves.png"},
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@ -155,8 +156,8 @@ definition={
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paramtype="light",
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sunlight_propagates=true,
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waving=1
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}
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if industrialtest.mtgAvailable then
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}
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if industrialtest.mtgAvailable then
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definition.sounds=default.node_sound_leaves_defaults()
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definition.groups={
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snappy=3,
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@ -175,7 +176,7 @@ if industrialtest.mtgAvailable then
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}
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}
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definition.after_place_node=default.after_place_leaves
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elseif industrialtest.mclAvailable then
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elseif industrialtest.mclAvailable then
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local saplingChances={20,16,12,10}
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local stickChances={50,45,30,35,10}
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-- Taken and adapted from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_core/nodes_trees.lua#L157
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@ -220,16 +221,16 @@ elseif industrialtest.mclAvailable then
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definition._mcl_hardness=0.2
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definition._mcl_silk_touch_drop=true
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definition._mcl_fortune_drop={getDrops(1),getDrops(2),getDrops(3),getDrops(4)}
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end
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minetest.register_node("industrialtest:rubber_leaves",definition)
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if industrialtest.mtgAvailable then
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end
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minetest.register_node("industrialtest:rubber_leaves",definition)
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if industrialtest.mtgAvailable then
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default.register_leafdecay({
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trunks={"industrialtest:rubber_wood"},
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leaves={"industrialtest:rubber_leaves"},
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radius=2
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})
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end
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if industrialtest.mclAvailable then
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end
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if industrialtest.mclAvailable then
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definition=table.copy(definition)
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definition._doc_items_create_entry=false
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definition.groups.not_in_creative_inventory=1
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@ -237,8 +238,8 @@ if industrialtest.mclAvailable then
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definition._mcl_shears_drop={"industrialtest:rubber_leaves"}
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definition._mcl_silk_touch_drop={"industrialtest:rubber_leaves"}
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minetest.register_node("industrialtest:rubber_leaves_orphan",definition)
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end
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industrialtest.makeRubberTree=function(pos)
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end
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industrialtest.makeRubberTree=function(pos)
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-- FIXME: Replace this with placing schematic
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-- Taken and adapted from https://github.com/minetest/minetest_game/blob/master/mods/default/trees.lua#L182
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local height=industrialtest.random:next(4,5)
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@ -297,8 +298,8 @@ industrialtest.makeRubberTree=function(pos)
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manip:set_data(data)
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manip:write_to_map()
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manip:update_map()
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end
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definition={
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end
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definition={
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description=S("Rubber Sapling"),
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inventory_image="industrialtest_rubber_sapling.png",
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wield_image="industrialtest_rubber_sapling.png",
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@ -333,8 +334,8 @@ definition={
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return false
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end
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}
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if industrialtest.mtgAvailable then
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}
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if industrialtest.mtgAvailable then
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definition.sounds=default.node_sound_leaves_defaults()
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definition.groups={
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snappy=2,
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@ -343,7 +344,7 @@ if industrialtest.mtgAvailable then
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definition.on_construct=function(pos)
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minetest.get_node_timer(pos):start(industrialtest.random:next(300,1500))
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end
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elseif industrialtest.mclAvailable then
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elseif industrialtest.mclAvailable then
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definition.sounds=mcl_sounds.node_sound_leaves_defaults()
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definition.groups={
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plant=1,
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@ -358,12 +359,12 @@ elseif industrialtest.mclAvailable then
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local meta=minetest.get_meta(pos)
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meta:set_int("stage",0)
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end
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end
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definition.groups.attached_node=1
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definition.groups.dig_immediate=3
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definition.groups.sapling=1
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minetest.register_node("industrialtest:rubber_sapling",definition)
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if industrialtest.mtgAvailable then
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end
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definition.groups.attached_node=1
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definition.groups.dig_immediate=3
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definition.groups.sapling=1
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minetest.register_node("industrialtest:rubber_sapling",definition)
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if industrialtest.mtgAvailable then
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minetest.register_lbm({
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name="industrialtest:rubber_sapling_lbm",
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nodenames={"industrialtest:rubber_sapling"},
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@ -371,4 +372,5 @@ if industrialtest.mtgAvailable then
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minetest.get_node_timer(pos):start(industrialtest.random:next(300,1500))
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end
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})
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end
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end
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@ -14,6 +14,10 @@
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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if industrialtest.mods.mclRubber then
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return
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end
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local S=minetest.get_translator("industrialtest")
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local function onTreetapUse(user,pointed)
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