Compare commits
2 Commits
dcac2713f6
...
c3fa504c29
Author | SHA1 | Date | |
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c3fa504c29 | |||
4efefa976a |
@ -1,5 +1,9 @@
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# depslib dependency file v1.0
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# depslib dependency file v1.0
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||||||
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<<<<<<< HEAD
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||||||
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1672107417 source:c:\development\xtreemminer\main.cpp
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=======
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1672097148 source:c:\development\xtreemminer\main.cpp
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1672097148 source:c:\development\xtreemminer\main.cpp
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>>>>>>> dcac2713f6b72f4d2252632a179b30a33fd827a8
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<stdlib.h>
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<stdlib.h>
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<GL/glut.h>
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<GL/glut.h>
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"Utilities.h"
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"Utilities.h"
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@ -12,7 +16,11 @@
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<random>
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<random>
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<SFML/Window.hpp>
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<SFML/Window.hpp>
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<<<<<<< HEAD
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1672201712 c:\development\xtreemminer\include\noderenderer.h
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=======
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1667160597 c:\development\xtreemminer\include\noderenderer.h
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1667160597 c:\development\xtreemminer\include\noderenderer.h
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>>>>>>> dcac2713f6b72f4d2252632a179b30a33fd827a8
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"Base.h"
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"Base.h"
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"MapBlock.h"
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"MapBlock.h"
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<GL/glut.h>
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<GL/glut.h>
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@ -28,7 +36,11 @@
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"MapBlock.h"
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"MapBlock.h"
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"Base.h"
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"Base.h"
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<<<<<<< HEAD
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1672341127 c:\development\xtreemminer\include\texturehandler.h
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=======
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1672105046 c:\development\xtreemminer\include\texturehandler.h
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1672105046 c:\development\xtreemminer\include\texturehandler.h
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>>>>>>> dcac2713f6b72f4d2252632a179b30a33fd827a8
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"stb_image.h"
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"stb_image.h"
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"Base.h"
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"Base.h"
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@ -51,7 +63,7 @@
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1667065840 c:\development\xtreemminer\include\utilities.h
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1667065840 c:\development\xtreemminer\include\utilities.h
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1667079584 c:\development\xtreemminer\include\fastnoiselite.h
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1667075984 c:\development\xtreemminer\include\fastnoiselite.h
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<cmath>
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<cmath>
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1667350805 source:c:\development\xtreemminer\mapblock.cpp
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1667350805 source:c:\development\xtreemminer\mapblock.cpp
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@ -2,9 +2,15 @@
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<CodeBlocks_layout_file>
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<CodeBlocks_layout_file>
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<FileVersion major="1" minor="0" />
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<FileVersion major="1" minor="0" />
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||||||
<ActiveTarget name="Debug" />
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<ActiveTarget name="Debug" />
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<<<<<<< HEAD
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<File name="include\FastNoiseLite.h" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="100664" topLine="2262" />
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=======
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<File name="include\NodeRenderer.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="-1" zoom_2="0">
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<File name="include\NodeRenderer.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="-1" zoom_2="0">
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<Cursor>
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<Cursor>
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<Cursor1 position="2409" topLine="24" />
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<Cursor1 position="2409" topLine="24" />
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>>>>>>> dcac2713f6b72f4d2252632a179b30a33fd827a8
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</Cursor>
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</Cursor>
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</File>
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</File>
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<File name="MapBlock.cpp" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="MapBlock.cpp" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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@ -12,11 +18,38 @@
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<Cursor1 position="29" topLine="0" />
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<Cursor1 position="29" topLine="0" />
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</Cursor>
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</Cursor>
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</File>
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</File>
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<<<<<<< HEAD
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<File name="include\MapBlock.h" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="438" topLine="0" />
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</Cursor>
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</File>
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<File name="include\stb_image.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="8925" topLine="160" />
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</Cursor>
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</File>
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<File name="MapBlock.cpp" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="1001" topLine="30" />
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</Cursor>
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</File>
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<File name="main.cpp" open="1" top="1" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="2573" topLine="88" />
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</Cursor>
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</File>
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<File name="include\Nodes.h" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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=======
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<File name="include\Nodes.h" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="include\Nodes.h" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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>>>>>>> dcac2713f6b72f4d2252632a179b30a33fd827a8
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<Cursor>
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<Cursor>
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<Cursor1 position="264" topLine="0" />
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<Cursor1 position="264" topLine="0" />
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</Cursor>
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</Cursor>
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</File>
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</File>
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<<<<<<< HEAD
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<File name="include\Logger.h" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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=======
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<File name="include\LevelGenerator.h" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="include\LevelGenerator.h" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor>
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<Cursor1 position="174" topLine="0" />
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<Cursor1 position="174" topLine="0" />
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@ -38,8 +71,9 @@
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</Cursor>
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</Cursor>
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</File>
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</File>
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<File name="include\FastNoiseLite.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="include\FastNoiseLite.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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>>>>>>> dcac2713f6b72f4d2252632a179b30a33fd827a8
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<Cursor>
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<Cursor>
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<Cursor1 position="100664" topLine="2262" />
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<Cursor1 position="97" topLine="0" />
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</Cursor>
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</Cursor>
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</File>
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</File>
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<File name="include\Base.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="include\Base.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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@ -69,7 +103,12 @@
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</File>
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</File>
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<File name="include\TextureHandler.h" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="include\TextureHandler.h" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor>
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<Cursor1 position="2192" topLine="17" />
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<Cursor1 position="0" topLine="16" />
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</Cursor>
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</File>
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<File name="include\NodeRenderer.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="-1" zoom_2="0">
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<Cursor>
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<Cursor1 position="2409" topLine="75" />
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</Cursor>
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</Cursor>
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</File>
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</File>
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</CodeBlocks_layout_file>
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</CodeBlocks_layout_file>
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71
XtreemNodesWindows.depend
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71
XtreemNodesWindows.depend
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@ -0,0 +1,71 @@
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# depslib dependency file v1.0
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1667347897 source:c:\development\xtreemminer\gui.cpp
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"GUI.h"
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1667333037 c:\development\xtreemminer\include\gui.h
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"Base.h"
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<SFML/Main.hpp>
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<SFML/Graphics.hpp>
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1667065840 c:\development\xtreemminer\include\base.h
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1672106999 source:c:\development\xtreemminer\main.cpp
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<stdlib.h>
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<GL/glut.h>
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"Utilities.h"
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"MapBlock.h"
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"Base.h"
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"NodeRenderer.h"
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"TextureHandler.h"
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"LevelGenerator.h"
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<math.h>
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<cstdio>
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<random>
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<SFML/Window.hpp>
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1667065840 c:\development\xtreemminer\include\utilities.h
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1667164077 c:\development\xtreemminer\include\mapblock.h
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"Base.h"
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<math.h>
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<cstdio>
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1667160597 c:\development\xtreemminer\include\noderenderer.h
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"Base.h"
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"MapBlock.h"
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<GL/glut.h>
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1672105046 c:\development\xtreemminer\include\texturehandler.h
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"stb_image.h"
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"Base.h"
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1666445333 c:\development\xtreemminer\include\stb_image.h
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"stb_image.h"
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<stdio.h>
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<stdlib.h>
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<stdarg.h>
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<stddef.h>
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<stdlib.h>
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<string.h>
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<limits.h>
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<math.h>
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<stdio.h>
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<assert.h>
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<stdint.h>
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<emmintrin.h>
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<intrin.h>
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<arm_neon.h>
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1667350805 source:c:\development\xtreemminer\mapblock.cpp
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"MapBlock.h"
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1672106616 source:c:\development\xtreemminer\levelgenerator.cpp
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"LevelGenerator.h"
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1672106654 c:\development\xtreemminer\include\levelgenerator.h
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"FastNoiseLite.h"
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"MapBlock.h"
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1667075984 c:\development\xtreemminer\include\fastnoiselite.h
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<cmath>
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30
XtreemNodesWindows.layout
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30
XtreemNodesWindows.layout
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@ -0,0 +1,30 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_layout_file>
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<FileVersion major="1" minor="0" />
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<ActiveTarget name="Debug" />
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<File name="main.cpp" open="1" top="1" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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||||||
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<Cursor1 position="3631" topLine="60" />
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</Cursor>
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</File>
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<File name="MapBlock.cpp" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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||||||
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<Cursor1 position="0" topLine="0" />
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</Cursor>
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</File>
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<File name="LevelGenerator.cpp" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="1029" topLine="0" />
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</Cursor>
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</File>
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<File name="include\MapBlock.h" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="0" topLine="0" />
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</Cursor>
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</File>
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<File name="include\LevelGenerator.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="97" topLine="0" />
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</Cursor>
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</File>
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</CodeBlocks_layout_file>
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BIN
data/img/grass.png
Normal file
BIN
data/img/grass.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 778 B |
@ -4,8 +4,8 @@
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#include "Base.h"
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#include "Base.h"
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//#ifndef TEXTURE_HANDLER
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#ifndef TEXTURE_HANDLER
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//#define TEXTURE_HANDLER
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#define TEXTURE_HANDLER
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class TextureHandler
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class TextureHandler
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{
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{
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private:
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private:
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@ -39,6 +39,7 @@ class TextureHandler
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, imageData);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, imageData);
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imageData1 = loadTexture("data/img/oak.png");
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imageData1 = loadTexture("data/img/oak.png");
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glGenTextures(1, &textures1);
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glGenTextures(1, &textures1);
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glBindTexture(GL_TEXTURE_2D, textures1);
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glBindTexture(GL_TEXTURE_2D, textures1);
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@ -67,4 +68,4 @@ class TextureHandler
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}
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}
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};
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};
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//#endif
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#endif
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Loading…
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Reference in New Issue
Block a user