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minetest.register_alias ( " mapgen_stone " , " amogus_blocks:stone " )
minetest.register_alias ( " mapgen_dirt " , " amogus_blocks:dirt " )
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minetest.register_alias ( " mapgen_water_source " , " amogus_blocks:water_source " )
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minetest.register_alias ( " mapgen_river_water_source " , " amogus_blocks:water_source " )
-- I need to register alias of amogus_blocks:water that doesn't even exist in any of the mods to air because Minetest is f****d up and tries to use "water" by default
minetest.register_alias ( " amogus_blocks:water " , " air " )
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minetest.register_biome ( {
name = " amogus_beach " ,
node_top = " amogus_blocks:sand " ,
depth_top = 1 ,
node_filler = " amogus_blocks:sand " ,
depth_filler = 3 ,
node_stone = " amogus_blocks:stone " ,
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node_water = " amogus_blocks:water_source " ,
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y_max = 6 ,
y_min = - 5 ,
heat_point = 50 ,
humidity_point = 50 ,
} )
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minetest.register_biome ( {
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name = " amogus_green_biome " ,
node_top = " amogus_blocks:grass_green " ,
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depth_top = 1 ,
node_filler = " amogus_blocks:dirt " ,
depth_filler = 1 ,
node_stone = " amogus_blocks:stone " ,
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node_water = " amogus_blocks:water_source " ,
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y_max = 31000 ,
y_min = 1 ,
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heat_point = 100 ,
humidity_point = 100 ,
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} )
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minetest.register_biome ( {
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name = " amogus_biome " ,
node_top = " amogus_blocks:grass " ,
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depth_top = 1 ,
node_filler = " amogus_blocks:dirt " ,
depth_filler = 1 ,
node_stone = " amogus_blocks:stone " ,
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node_water = " amogus_blocks:water_source " ,
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y_max = 31000 ,
y_min = 1 ,
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heat_point = 50 ,
humidity_point = 50 ,
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} )
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minetest.register_biome ( {
name = " yellow_biome " ,
node_top = " amogus_blocks:grass_yellow " ,
depth_top = 1 ,
node_filler = " amogus_blocks:dirt " ,
depth_filler = 1 ,
node_stone = " amogus_blocks:stone " ,
node_water_top = " amogus_blocks:water_source " ,
node_water = " amogus_blocks:water_source " ,
node_river_water = " amogus_blocks:water_source " ,
y_max = 31000 ,
y_min = 1 ,
heat_point = 50 ,
humidity_point = 50 ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass_yellow " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " yellow_biome " } ,
y_max = 31000 ,
y_min = 1 ,
schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/lucky_tree_1.mts " ,
flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass_yellow " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " yellow_biome " } ,
y_max = 31000 ,
y_min = 1 ,
schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/lucky_tree_2.mts " ,
flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
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minetest.register_ore ( {
ore_type = " scatter " ,
ore = " amogus_blocks:sussium_ore " ,
wherein = " amogus_blocks:stone " ,
clust_scarcity = 8 * 8 * 8 ,
clust_num_ores = 1 ,
clust_size = 1 ,
y_max = 31000 ,
y_min = - 31000 ,
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} )
minetest.register_ore ( {
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ore_type = " scatter " ,
ore = " amogus_blocks:gold_ore " ,
wherein = " amogus_blocks:stone " ,
clust_scarcity = 8 * 8 * 8 ,
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clust_num_ores = 1 ,
clust_size = 1 ,
y_max = 31000 ,
y_min = - 31000 ,
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} )
minetest.register_ore ( {
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ore_type = " scatter " ,
ore = " amogus_blocks:obsusian " ,
wherein = " amogus_blocks:stone " ,
clust_scarcity = 8 * 8 * 8 ,
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clust_num_ores = 1 ,
clust_size = 1 ,
y_max = 31000 ,
y_min = - 31000 ,
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} )
minetest.register_ore ( {
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ore_type = " scatter " ,
ore = " amogus_blocks:iron_ore " ,
wherein = " amogus_blocks:stone " ,
clust_scarcity = 8 * 8 * 8 ,
clust_num_ores = 1 ,
clust_size = 1 ,
y_max = 31000 ,
y_min = - 31000 ,
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} )
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minetest.register_decoration ( {
deco_type = " simple " ,
place_on = { " amogus_blocks:grass " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 1234 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
decoration = " amogus_blocks:lucky_block " ,
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} ) minetest.register_decoration ( {
deco_type = " simple " ,
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place_on = { " amogus_blocks:grass_green " } ,
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sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 1234 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
decoration = " amogus_blocks:lucky_block " ,
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} )
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minetest.register_decoration ( {
deco_type = " simple " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
decoration = " amogus_blocks:amogflower " ,
} )
minetest.register_decoration ( {
deco_type = " simple " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
fill_ratio = 0.10 ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
decoration = " amogus_blocks:grass_tall " ,
} ) minetest.register_decoration ( {
deco_type = " simple " ,
place_on = { " amogus_blocks:grass " } ,
sidelen = 16 ,
fill_ratio = 0.10 ,
biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
decoration = " amogus_blocks:purple_grass_tall " ,
} )
minetest.register_decoration ( {
deco_type = " simple " ,
place_on = { " amogus_blocks:grass " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
decoration = " amogus_blocks:amogflower " ,
} )
minetest.register_decoration ( {
deco_type = " simple " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
decoration = " amogus_blocks:redflower " ,
} )
minetest.register_decoration ( {
deco_type = " simple " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
decoration = " amogus_blocks:yellowflower " ,
} )
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minetest.register_decoration ( {
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deco_type = " simple " ,
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place_on = { " amogus_blocks:grass " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 4321 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
decoration = " amogus_blocks:tv " ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/tree.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
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minetest.register_decoration ( {
deco_type = " schematic " ,
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place_on = { " amogus_blocks:grass_green " } ,
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sidelen = 16 ,
fill_ratio = 0.01 ,
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biomes = { " green__biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/green_tree.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
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minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " green__biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/green_tree_tall.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
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minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass " , " amogus_blocks:grass_green " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " amogus_biome " , " green_biome " } ,
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y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/fallen.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass " } ,
sidelen = 16 ,
fill_ratio = 0.01 ,
biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/treer.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} ) minetest.register_decoration ( {
deco_type = " schematic " ,
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place_on = { " amogus_blocks:grass " } ,
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sidelen = 16 ,
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noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 4321 ,
octaves = 3 ,
persist = 0.6
} ,
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biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/minihouse.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
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minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 4321 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/amogus_statue.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 1234 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/lucky_tree_2.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 1234 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " amogus_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/lucky_tree_1.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 1234 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/lucky_tree_2.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 1234 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/lucky_tree_1.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
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minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 1234 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/STONE1.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 1234 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/STONE2.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
noise_params = {
offset = 0 ,
scale = 0.0001 ,
spread = { x = 100 , y = 100 , z = 100 } ,
seed = 1234 ,
octaves = 3 ,
persist = 0.6
} ,
biomes = { " green_biome " } ,
y_max = 31000 ,
y_min = 1 ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/STONE3.mts " ,
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flags = " place_center_x, place_center_z " ,
rotation = " random " ,
} )
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amogus_spawn_random_spread = 2
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minetest.register_on_generated ( function ( minp , maxp , seed )
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if math.random ( 0 , 100 ) < 75 then -- percentage chance of spawning group of amoguses in a chunk
-- spawn random amount of amoguses around random point in chunk
local spawn_position = { x = minp.x + math.random ( 0 , 79 ) , y = minp.y + math.random ( 0 , 10 ) , z = minp.z + math.random ( 0 , 79 ) }
for i = 1 , math.random ( 5 , 15 ) do
math.randomseed ( seed + i )
minetest.add_entity ( {
x = spawn_position.x + math.random ( - amogus_spawn_random_spread , amogus_spawn_random_spread ) ,
y = spawn_position.y + math.random ( - amogus_spawn_random_spread , amogus_spawn_random_spread ) ,
z = spawn_position.z + math.random ( - amogus_spawn_random_spread , amogus_spawn_random_spread )
} , " amogus_entities:amogus " )
end
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end
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end )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:sand " } ,
sidelen = 16 ,
fill_ratio = 0.0001 ,
y_max = 31000 ,
y_min = 1 ,
biomes = { " amogus_beach " } ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/sand_house_1.mts " ,
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} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:sand " } ,
sidelen = 16 ,
fill_ratio = 0.0001 ,
y_max = 31000 ,
y_min = 1 ,
biomes = { " amogus_beach " } ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/sand_house_2.mts " ,
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} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:sand " } ,
sidelen = 16 ,
fill_ratio = 0.0001 ,
y_max = 31000 ,
y_min = 1 ,
biomes = { " amogus_beach " } ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/sand_house_3.mts " ,
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} )
minetest.register_decoration ( {
deco_type = " schematic " ,
place_on = { " amogus_blocks:grass_green " } ,
sidelen = 16 ,
fill_ratio = 0.0001 ,
y_max = 31000 ,
y_min = 1 ,
biomes = { " green_biome " } ,
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schematic = minetest.get_modpath ( " amogus_generator " ) .. " /schematics/STATUE_GIANT.mts " ,
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} )
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-- DEBUG
--imposters_spawned = 0
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minetest.register_abm ( {
label = " Spawn Imposter " ,
nodenames = { " air " } ,
neighbors = { " group:stone " } ,
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interval = 10 ,
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-- IMPORTANT !! spawning chance is actualy interpreted as 1 / chance so the bigger the number the lower the actual chance of imposter being spawned
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chance = 200 ,
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action = function ( pos )
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-- DEBUG
--imposters_spawned = imposters_spawned + 1
--minetest.chat_send_all("Imposters spawned: " .. imposters_spawned)
-- only spawn on solid blocks AND in the dark
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if minetest.registered_nodes [ minetest.get_node ( { x = pos.x , y = pos.y - 1 , z = pos.z } ) . name ] . walkable and minetest.get_node_light ( pos ) < 10 then
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-- do not spawn if there is already an sussy imposter nearby
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local nearby_entities = minetest.get_objects_inside_radius ( pos , 30 )
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local imposter_nearby = false
for _ , entity in pairs ( nearby_entities ) do
if ( entity : get_luaentity ( ) and entity : get_luaentity ( ) . name or " " ) == " amogus_entities:sussy_imposter " then
imposter_nearby = true
break
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end
end
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if not imposter_nearby then
minetest.add_entity ( pos , " amogus_entities:sussy_imposter " )
end
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end
end
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} )