Commit Graph

25 Commits

Author SHA1 Message Date
a0bec8bfc5 Turns out it was the semicolons at the end of the lines the if statements were in. This took make me way longer to realize than it should've. :/ 2022-10-30 17:05:11 -04:00
3aa203bac9 Still dealing with a very strange issue (Mind fixing it, Kacperks?) 2022-10-30 15:43:20 -04:00
4c76fd1144 Simplified the code for checking nodes and added simple shading 2022-10-30 12:56:14 -04:00
1d1aad04cf Changed pallette on oak.png 2022-10-30 11:53:55 -04:00
922826da0b Minor changes 2022-10-30 11:53:41 -04:00
1965b97c19 Add Code::Blocks files 2022-10-29 20:29:45 -04:00
171c890aa4 Grass is now the default texture 2022-10-29 20:14:29 -04:00
aa58a2945e Chnaged color palette on the grass texture 2022-10-29 20:14:15 -04:00
13828992d4 Added terrain generation using FastNoiseLite 2022-10-29 19:17:58 -04:00
8365b148d0 Performance fixes part 1 2022-10-29 14:20:24 -04:00
8cde72f632 Support for more than one mapblock/chunk | WARNING: Shitty performance, even on RTX 3070 2022-10-29 14:09:42 -04:00
6b05eaf331 Update README.TXT (SFML) 2022-10-29 00:00:34 -04:00
0d9da1cc25 1st stage of adding an FPS camera 2022-10-28 23:55:27 -04:00
12933729b9 Changes to mapblock 2022-10-28 23:47:09 -04:00
1a26c07604 Fixed a small issue that prevents the engine from building 2022-10-26 17:18:33 -04:00
c72cdc23a4 Updated mapblock code 2022-10-26 17:13:48 -04:00
fd496dd085 updated the readme 2022-10-23 18:29:26 -04:00
62a93d5d44 Added README.TXT 2022-10-23 17:47:39 -04:00
6b169a1c50 Texturing code + some other changes 2022-10-23 17:44:58 -04:00
bcd6762276 Added textures 2022-10-23 17:43:36 -04:00
097fe11f21 Minor changes, as suggested by Rollerozxa 2022-10-22 14:33:42 -04:00
037ce2010a Removed the actual obj directory 2022-10-22 12:50:09 -04:00
4ce6ddeb85 Removed obj and added it to .gitignore 2022-10-22 12:48:51 -04:00
e6def94ec9 Removed Base.c 2022-10-22 11:05:48 -04:00
48bd114e4b Initial commit 2022-10-22 11:03:43 -04:00