Commit Graph

56 Commits

Author SHA1 Message Date
7e7a73f9b6 readd diverged version 2023-09-23 21:19:52 +00:00
45d324a9ec purge 2023-09-23 21:17:51 +00:00
7342507fe8 Zaktualizuj 'README.TXT' 2023-03-19 20:04:42 +00:00
cec9ecb561 Rollback change by kacperks 2023-03-19 13:41:36 +00:00
afc842baae upd readme 2023-03-19 12:37:46 +00:00
7fa3d76fe1 Updated KKKopyright holder 2023-03-18 22:19:06 +00:00
3de9e9af4b Update 'README.TXT' 2023-03-17 17:58:25 +00:00
9eeb2f89b2 Updated thru WebUI 2023-03-14 19:28:03 +00:00
76e38e0606 Update 'README.TXT' 2023-03-14 00:40:50 +00:00
190e2c7445 Modified README.TXT - done through Web UI 2023-03-05 20:46:30 +00:00
6aa1dec552 Zaktualizuj 'README.TXT' 2023-03-01 06:24:21 +00:00
76c7e1808c CMake build added. Basic OpenGL 3.3 Mesh Rendering 2023-03-01 07:22:50 +01:00
1215e7d8a5 Update copyright date 2023-02-25 16:10:04 -05:00
c3fa504c29 Ignore 2023-02-25 16:06:29 -05:00
4efefa976a General fixes 2023-02-25 16:04:37 -05:00
dcac2713f6 Merge branch 'master' of http://git.cubesoftware.xyz:20524/MIGDYN/XtreemNodes 2022-12-26 20:50:59 -05:00
ac2c3b5c79 All the changes since last commit 2022-12-26 20:50:14 -05:00
3cd61d369a Merge pull request 'Linux & Windows CBP file' (#3) from kacperks/XtreemNodes:master into master
Reviewed by migdyn on 11/20/2022
2022-11-20 20:20:05 +00:00
76d0a7b0a7 Linux & Windows CBP file 2022-11-04 10:15:05 +01:00
360614e231 Worldgen testing 2022-11-01 21:21:18 -04:00
d4c3fdca39 Fixed LICENSE.TXT 2022-11-01 17:22:28 -04:00
31348c7b29 Made LICENSE.TXT uppercase 2022-11-01 17:20:04 -04:00
ea818914bc Swapped the intervals for upward and downward movement 2022-11-01 17:19:31 -04:00
fbe3bbd55e Fixed some of Kacperks's code. 2022-11-01 17:07:58 -04:00
70830e5014 Minor changes 2022-11-01 16:47:04 -04:00
46cc1be435 Merge pull request 'Button Class & MIT License Added.' (#2) from kacperks/XtreemNodes:master into master 2022-11-01 20:22:29 +00:00
cc7dfbc03d Button Class & MIT License Added. 2022-11-01 11:36:12 +01:00
39a256cb49 Added controls for moving vertically and increased rendered world size 2022-10-31 19:06:45 -04:00
04ad3afe7d Transitioned to SFML for keyboard input 2022-10-30 18:19:59 -04:00
5471f17bad Split MapBlock's header and implementation 2022-10-30 18:19:35 -04:00
37676b72be Swapped the sign on front and back faces so that they render correctly again 2022-10-30 17:13:18 -04:00
a0bec8bfc5 Turns out it was the semicolons at the end of the lines the if statements were in. This took make me way longer to realize than it should've. :/ 2022-10-30 17:05:11 -04:00
3aa203bac9 Still dealing with a very strange issue (Mind fixing it, Kacperks?) 2022-10-30 15:43:20 -04:00
4c76fd1144 Simplified the code for checking nodes and added simple shading 2022-10-30 12:56:14 -04:00
1d1aad04cf Changed pallette on oak.png 2022-10-30 11:53:55 -04:00
922826da0b Minor changes 2022-10-30 11:53:41 -04:00
1965b97c19 Add Code::Blocks files 2022-10-29 20:29:45 -04:00
171c890aa4 Grass is now the default texture 2022-10-29 20:14:29 -04:00
aa58a2945e Chnaged color palette on the grass texture 2022-10-29 20:14:15 -04:00
13828992d4 Added terrain generation using FastNoiseLite 2022-10-29 19:17:58 -04:00
8365b148d0 Performance fixes part 1 2022-10-29 14:20:24 -04:00
8cde72f632 Support for more than one mapblock/chunk | WARNING: Shitty performance, even on RTX 3070 2022-10-29 14:09:42 -04:00
6b05eaf331 Update README.TXT (SFML) 2022-10-29 00:00:34 -04:00
0d9da1cc25 1st stage of adding an FPS camera 2022-10-28 23:55:27 -04:00
12933729b9 Changes to mapblock 2022-10-28 23:47:09 -04:00
1a26c07604 Fixed a small issue that prevents the engine from building 2022-10-26 17:18:33 -04:00
c72cdc23a4 Updated mapblock code 2022-10-26 17:13:48 -04:00
fd496dd085 updated the readme 2022-10-23 18:29:26 -04:00
62a93d5d44 Added README.TXT 2022-10-23 17:47:39 -04:00
6b169a1c50 Texturing code + some other changes 2022-10-23 17:44:58 -04:00