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7fa3d76fe1
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Updated KKKopyright holder
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2023-03-18 22:19:06 +00:00 |
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3de9e9af4b
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Update 'README.TXT'
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2023-03-17 17:58:25 +00:00 |
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9eeb2f89b2
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Updated thru WebUI
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2023-03-14 19:28:03 +00:00 |
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76e38e0606
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Update 'README.TXT'
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2023-03-14 00:40:50 +00:00 |
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190e2c7445
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Modified README.TXT - done through Web UI
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2023-03-05 20:46:30 +00:00 |
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6aa1dec552
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Zaktualizuj 'README.TXT'
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2023-03-01 06:24:21 +00:00 |
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76c7e1808c
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CMake build added. Basic OpenGL 3.3 Mesh Rendering
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2023-03-01 07:22:50 +01:00 |
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1215e7d8a5
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Update copyright date
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2023-02-25 16:10:04 -05:00 |
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c3fa504c29
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Ignore
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2023-02-25 16:06:29 -05:00 |
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4efefa976a
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General fixes
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2023-02-25 16:04:37 -05:00 |
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dcac2713f6
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Merge branch 'master' of http://git.cubesoftware.xyz:20524/MIGDYN/XtreemNodes
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2022-12-26 20:50:59 -05:00 |
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ac2c3b5c79
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All the changes since last commit
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2022-12-26 20:50:14 -05:00 |
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3cd61d369a
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Merge pull request 'Linux & Windows CBP file' (#3) from kacperks/XtreemNodes:master into master
Reviewed by migdyn on 11/20/2022
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2022-11-20 20:20:05 +00:00 |
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76d0a7b0a7
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Linux & Windows CBP file
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2022-11-04 10:15:05 +01:00 |
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360614e231
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Worldgen testing
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2022-11-01 21:21:18 -04:00 |
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d4c3fdca39
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Fixed LICENSE.TXT
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2022-11-01 17:22:28 -04:00 |
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31348c7b29
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Made LICENSE.TXT uppercase
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2022-11-01 17:20:04 -04:00 |
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ea818914bc
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Swapped the intervals for upward and downward movement
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2022-11-01 17:19:31 -04:00 |
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fbe3bbd55e
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Fixed some of Kacperks's code.
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2022-11-01 17:07:58 -04:00 |
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70830e5014
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Minor changes
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2022-11-01 16:47:04 -04:00 |
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46cc1be435
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Merge pull request 'Button Class & MIT License Added.' (#2) from kacperks/XtreemNodes:master into master
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2022-11-01 20:22:29 +00:00 |
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cc7dfbc03d
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Button Class & MIT License Added.
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2022-11-01 11:36:12 +01:00 |
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39a256cb49
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Added controls for moving vertically and increased rendered world size
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2022-10-31 19:06:45 -04:00 |
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04ad3afe7d
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Transitioned to SFML for keyboard input
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2022-10-30 18:19:59 -04:00 |
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5471f17bad
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Split MapBlock's header and implementation
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2022-10-30 18:19:35 -04:00 |
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37676b72be
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Swapped the sign on front and back faces so that they render correctly again
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2022-10-30 17:13:18 -04:00 |
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a0bec8bfc5
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Turns out it was the semicolons at the end of the lines the if statements were in. This took make me way longer to realize than it should've. :/
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2022-10-30 17:05:11 -04:00 |
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3aa203bac9
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Still dealing with a very strange issue (Mind fixing it, Kacperks?)
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2022-10-30 15:43:20 -04:00 |
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4c76fd1144
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Simplified the code for checking nodes and added simple shading
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2022-10-30 12:56:14 -04:00 |
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1d1aad04cf
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Changed pallette on oak.png
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2022-10-30 11:53:55 -04:00 |
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922826da0b
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Minor changes
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2022-10-30 11:53:41 -04:00 |
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1965b97c19
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Add Code::Blocks files
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2022-10-29 20:29:45 -04:00 |
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171c890aa4
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Grass is now the default texture
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2022-10-29 20:14:29 -04:00 |
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aa58a2945e
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Chnaged color palette on the grass texture
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2022-10-29 20:14:15 -04:00 |
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13828992d4
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Added terrain generation using FastNoiseLite
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2022-10-29 19:17:58 -04:00 |
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8365b148d0
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Performance fixes part 1
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2022-10-29 14:20:24 -04:00 |
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8cde72f632
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Support for more than one mapblock/chunk | WARNING: Shitty performance, even on RTX 3070
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2022-10-29 14:09:42 -04:00 |
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6b05eaf331
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Update README.TXT (SFML)
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2022-10-29 00:00:34 -04:00 |
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0d9da1cc25
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1st stage of adding an FPS camera
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2022-10-28 23:55:27 -04:00 |
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12933729b9
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Changes to mapblock
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2022-10-28 23:47:09 -04:00 |
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1a26c07604
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Fixed a small issue that prevents the engine from building
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2022-10-26 17:18:33 -04:00 |
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c72cdc23a4
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Updated mapblock code
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2022-10-26 17:13:48 -04:00 |
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fd496dd085
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updated the readme
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2022-10-23 18:29:26 -04:00 |
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62a93d5d44
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Added README.TXT
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2022-10-23 17:47:39 -04:00 |
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6b169a1c50
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Texturing code + some other changes
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2022-10-23 17:44:58 -04:00 |
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bcd6762276
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Added textures
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2022-10-23 17:43:36 -04:00 |
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097fe11f21
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Minor changes, as suggested by Rollerozxa
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2022-10-22 14:33:42 -04:00 |
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037ce2010a
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Removed the actual obj directory
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2022-10-22 12:50:09 -04:00 |
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4ce6ddeb85
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Removed obj and added it to .gitignore
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2022-10-22 12:48:51 -04:00 |
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e6def94ec9
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Removed Base.c
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2022-10-22 11:05:48 -04:00 |
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